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Gang beasts review
Gang beasts review












A scramble between three dudes in an elevator might end when a fourth simply yanks off the cabling, sending them all crashing to Earth.

gang beasts review

A fight on a truck might see two players roll under the wheels together, locked in a simultaneous choke-hold. In fact, the beauty in Gang Beasts‘ ugly punch-ups is in the bizarre way they evolve. It’s not unlikely to see two players repeatedly punching a third in the head, whilst they themselves dangle another player off a speeding truck by the ankles. Gang Beasts‘ pugilists have the inertia of a fool on ice, and thus slip all over the shop, swinging wildly and careening off ledges on a whim. Control is deliberately awkward, with shoulder buttons representing your arms, and the face buttons used for hugely inaccurate kicks and headbutts. The characters, practically boneless, gloop and slide around the arena with homicidal intent. Hardly Bushido Blade, the game can be considered part of the “crazy physics” genre, alongside titles like QWOP and Surgeon Simulator. This is achieved through ring-rocking brawls, as the fighters stumblefuck around the arena punching, headbutting, and slamming each other with the grace of a Saturday night 2am rumble between a pub bouncer and some guy named Terry.

GANG BEASTS REVIEW SERIES

Its simple, no-nonsense premise sees a bunch of gelatinous, faceless characters - all of whom are fully customisable in wacky outfits - punching it out in a series of hazardous locations to be the last blob standing. It has to be said that Gang Beasts is not the most technical fighter on the market. Let’s find out if it deserves an invite to your next party. A madcap Battle Royale (in the traditional sense), Gang Beasts mixes simple-but-charismatic characters, ridiculous physics, and batshit chaos. After three long years, a fistful of patches, some redesigns, and viral videos up the wazoo, party-brawler Gang Beasts has finally left Early Access to officially unleash colourful mayhem on the world.Ĭreated by Boneloaf, a UK outfit started by three brothers, and published by Tim Schafer’s Double Fine, the multiplayer fighter is now available on PS4, PC, and Mac.












Gang beasts review